Ordering — the series
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The order decides the memory
Four elimination orderings on one matrix give factors of 1,739, 1,354, 1,413 and 1,026 entries. All four factorisations are exact, all four return the same answer, and the one with the better asymptotics is not the one that wins.
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The least fill there is
Finding the elimination order with the least fill is NP-hard, and that is a statement about the hardest graph and the largest size. On a graph of twenty vertices every one of the 20! orders can be searched at once, through the million sets of vertices already eliminated, and the least fill is a number. On the 4×4, 4×5 and 3×7 grids minimum degree finds it exactly. On eighty random sparse graphs of eighteen vertices it finds it on 53 and misses by at most 7.6 per cent, and on every one of the eighty some breaking of its ties finds it.
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An ordering that buys processors, not time
Nested dissection loses to minimum degree on fill and on total work at every grid either measurement could draw. Read along the elimination tree a parallel factorisation works on, it does not win back the time either: its critical path is within 28 per cent of minimum degree's at every size from 8 to 24 points a side, in both directions, and the tree heights and widest columns are nearly the same. What it wins is the ratio. Its total work over its critical path — the most a factorisation on unbounded processors can speed up by — grows from 2.7 to 4.5 while minimum degree's stays between 2.1 and 2.6.
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Two minima that are one minimum
The order that decides the memory found the operation count behaving like the square of the fill, which leaves room for an order with slightly more fill but a shorter heaviest column to do less arithmetic. Searched exactly over every elimination order on forty graphs, that order does not exist: one order attains both minima on thirty-nine of forty, and on the fortieth the least-fill order's arithmetic is 1.0099 times the least. Minimum degree attains both on the same thirty-three graphs and neither on the same seven.
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The depth that is worse than both ends
Nested dissection to a chosen depth and minimum degree below it is the ordering codes ship, and sweeping the depth was supposed to find a setting that keeps most of dissection's parallelism for most of minimum degree's work. It does not exist: total work rises with the depth at every grid size, and one depth — the first — is worse than both extremes on work and on the critical path at all four sizes measured. One bisection buys nothing because there is no recursion under it to amortise the separator.
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The halves were the price
One level of nested dissection followed by minimum degree was worse than both no dissection and full dissection on a grid, and the explanation offered was the separator's dense block sitting on every path. That predicted a sign: a separator found from the graph, rather than read off the coordinates, should make the penalty larger. It makes it smaller at every size — 44,116 against 53,508 at 24×24 — and the separator is not where the difference is: both first separators have 24 vertices and cost exactly 4,900. What differs is the path through the halves. Minimum degree takes 48,608 through a rectangular half of the 24×24 grid, longer than its 41,072 through the whole grid, and 39,216 through a triangular one.
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Pieces ordered blind
One level of nested dissection followed by minimum degree lengthened the factorisation's critical path, and the blame moved from the separator to the halves: minimum degree's path through a 12 × 24 half was longer than through the whole 24 × 24 grid. A 12 × 24 grid on its own has a path of 12,913, a third of the square's. What made the half expensive is that it was ordered as if the separator were not there. Count the separator's vertices in every degree and number them last, and the depth-one path falls from 53,508 to 41,050 — minimum degree's own — while the pieces' own arithmetic does not change at all. At depth two the same ordering beats full dissection.
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A clique has no order
Ordering a dissection's pieces with their separator in view cut the critical path by a quarter, and the next proposal was to order the separator's own vertices by how much fill each carries in. On every separator the dissections here produce — the grid's rows, its level-set diagonals, and the level sets of three irregular graphs of 300 vertices — twenty-four shuffles of the separator's order give the same factor to the last entry. The reason is one line of graph theory: once the pieces are eliminated, a separator whose vertices all touch one connected piece is a clique, and a clique's order changes nothing. The order matters only on a separator that is not a clique, and the one built here to be that — two grid rows thick — loses to a separator of one row under every order tried. The separator's size is the decision; its order is not one.
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The spare vertices lean one way
Every separator a dissection drew on grids and sparse geometric graphs was a clique once its pieces were eliminated, so the order inside it changed nothing; only a separator two rows thick, built by hand, was not. On geometric graphs at twice the density, level-set separators were predicted to come out several vertices thick where the level crosses a dense patch, with vertices touching only one side — failing the clique condition, making their order matter by more than five per cent, and paying more for trimming than for any order. On twenty-four graphs at three densities the spare vertices are there: up to thirteen in one separator. Not one separator fails the clique condition, because on every graph the spare vertices all touch the same piece, and two vertices that share a piece are joined through it. No shuffle of any separator moves the fill or the work by a single entry. Trimming the spare vertices into the piece they touch shortens the critical path by up to 48 per cent — and denser graphs have fewer of them, not more.