Random projection — where it appears
Named by 10 essays across 2 fields — each of them below, with the objects they name alongside it.
The dimension does not appear
A random projection preserves the lengths of a set of vectors to within a distortion that depends on how many vectors there are and not on how many coordinates each one has. That is the fact the whole field rests on, and it is genuinely surprising.
An answer that changes with the seed
A randomised rank-k solve is a truncation computed in a random subspace, and it reaches the same floor as the deterministic ones. What it does not do is return the same answer twice — a factor of 1.84 across four seeds at rank 8, and 1.02 at the rank where the method is best.
Counting what cannot be looked at
The trace is n additions and one of the most expensive quantities in the subject to estimate, because the matrices whose trace is wanted are never stored. Hutchinson's estimator is unbiased with one line of algebra — and its variance depends on which random vector is used, by a factor that is a property of the matrix, and on a diagonal matrix one choice is exact from the first probe and the other is not.
Built from products alone
A 512-square hierarchical representation, at a relative error of 4·10⁻⁷, from 256 applications of an operator that is never assembled. The compression route reads 262,144 entries; this one reads none, and pays for it with a factor of seven against the representation the entries would have given.
The half of a problem a sketch may touch
A sketch guarantees that a norm is preserved to within a factor. An equality constraint is a statement that a quantity is zero, and no multiplicative guarantee says anything about zero. Sketch a constrained problem written as a weighted one and the constraint is not destroyed — it is demoted, from a violation of 1/τ² to one of ε/τ, exactly half the exponent.
A rate that belongs to the matrix
Hutchinson's fitted exponent sits near a half on every spectrum measured. Hutch++'s runs from −7.15 to −0.67 across the same four budgets, decided entirely by how fast the singular values fall — so one of the two methods has a convergence rate and the other has a rate per matrix. The ±1 probe's advantage moves the same way, from 1.56× at n = 10 to 1.09× at n = 120.
The split nobody is in a position to choose
Hutch++ spends two thirds of its budget on a sketch and a third on probes, and the third is published as a constant. Swept across six rates of spectral decay at a fixed budget of 48 products, the best share is 0.45 on the fastest and 0.00 on the slowest — sketch nothing at all — and the published third costs between 1.09 and 4.11 times the best error. The decay that decides it is readable from the sketch's own singular values, for products the estimator was going to spend anyway.
A sketch that finds the columns it can see
A sparse sketch with one nonzero in each row is twenty times cheaper to apply than a Gaussian one, and on a matrix whose important directions are spread across its columns it finds the same range: a median error of 0.45 against 0.43. Put the same ten directions into ten particular columns and it is eight times worse — 3.33 against 0.41, with a worst draw of 7.1 — because two important columns hashed to one bucket are one direction. Three nonzeros a row repair it at a sixth of the Gaussian's cost, and a randomised Hadamard transform never had the problem.
The leverage that did not move
A one-nonzero sketch fails on a matrix whose leading directions sit on ten particular columns, and coherence — the largest column leverage — is the statistic that names the failure. Turn the directions away from their columns by a hundredth of a radian and the sketch's median error falls from 3.47 to 1.23 times σ₁₁ while the coherence stays at 6.40 to three figures. Giving the heaviest columns buckets of their own repairs the rest, but only when it reserves more buckets than the rank: ten reserved leave 1.16, sixteen reach 0.36, below the Gaussian's 0.41.
A fade made of drops
A one-nonzero sketch's median error fell by about forty per cent for every factor of ten in how far a coherent matrix had been mixed toward an incoherent one, and nothing explained the rate. Followed one draw at a time, no draw fades at that rate. Each holds its coherent error — as large as the singular value of the direction its hash lost — and then drops, within one to three decades of mixing, never faster than one decade of error per decade of mixing. The median's steady slope is where the drops happen to fall. Change the spectrum and they fall elsewhere: at a decay of 0.9 there is no slope, only a cliff.
Named alongside it
The objects these essays reach for when they reach for this one.
Probabilistic boundsSketchingRandomised SVDSpectral decayMatrix-freeRange finderHutchinson's estimatorLeverageOversamplingSubspace embeddingTrace estimationDeflation